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#1
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The Holy Roman Empire IV ************************************************** ********** Imperial Institutions The Estates of the Realm ("Reichstag") The Reichstag is an assembly of the rulers of all states within the Empire. The different categories of members sit on different benches: o Spiritual Lords o Temporal Lords o Imperial Cities. Each bench has one vote. When member states of the Empire talk to each other at Reichstag sessions, that is usually a good sign for the peace and quiet of the Realm (you will see occasional messages about such contacts). The Reichstag will also have a say in the creation of additional Imperial institutions. It also determines replacements for Electors that have lost their title, or have been annexed. The Electors ("Kurfürsten") The Electors choose the Emperor. This gives them a position of power in the Empire, even if they rule over a very small country. As power-brokers within the Realm, they have an interest in maintaining both the Empire, and their privileges and rights within it. If they perceive an Emperor as too weak to protect their rights, or too strong to respect them, they might begin coalescing around a rival for the crown. If they are pleased with the Emperor, they will be quite loyal to his country, and will be likely to vote for the heir of the present Emperor. Since the Electors are so powerful, the question arises: who determines who gets to be an Elector? Ordinarily, this is the privilege of the Reichstag. This selection process is a long and arduous negotiation between different regional interests and rulers with strong egos. The constitution of the Empire provides that there must always be seven electors: three archbishops (spiritual electors) and four Princes (temporal electors). Republics need not apply. If an Elector's country is annexed, or if the Emperor removes an Elector from office as punishment for stealing a province, the remaining Electors will make sure that a suitable replacement is found, so that there will always be three spiritual and four temporal electors. A strong Emperor may be able to expand the number of Electors, appointing up to two additional ones - loyal supporters of his own noble house. He may also be able to take over from the Reichstag the function of appointing a replacement elector. If he chooses to exercise this power, he will, however, damage his standing as a protector of the ancient rights of the Estates of the Realm. Therefore, he might choose not to interfere, and to keep the Reichstag in charge of handling the appointment of Electors. If the Emperor wants to reform the Empire, by creating strong central institutions that can bind the member states more closely to each other, he needs the support of Electors. Only an Emperor who has managed to make the crown hereditary will be able to dismiss the electoral college, entirely. Reich Court ("Reichskammergericht") Establishing such a Chamber will strengthen the rule of law in the Empire. If this Court is established, it will be set up in the City of Wetzlar (Nassau). This will be indicated by a crown icon in the province window of Nassau. Effects: ¢ boosts Imperial Power over time ¢ makes it less likely for Imperial Circuits to be established ¢ speeds up court cases that are brought over provinces stolen ¢ may dampen an Emperor's influence, when it gets very strong ¢ may invalidate Imperial edicts ¢ may invalidate an attempt to make the Emperor's title hereditary Conditions: " Must be "Symbolic Leader" or better. " Must have relations above 150 with one member from each bench of the Reichstag: o one theocratic Elector o one secular Elector o one Imperial City Criminal Code ("Reichsgesetzbuch") A unified Code of Law will further bolster the trust placed in the Empire by members. Effects: ¢ lower stability costs for all member states ¢ Emperor may receive popular support for his policies ¢ will improve relations between the Emperor and the most commercially active member states within and without the Empire ¢ may create problems if friends of the Emperor's run into trouble with the law Conditions: " Must be "Symbolic Leader" or better. " Must have established a Reich Court " Must have relations above 150 with one member from each bench of the Reichstag: o one theocratic Elector o one secular Elector o one Imperial City Imperial Tax ("Reichspfennig") A tax on all adult male subjects within the Empire, levied directly by the Emperor. Effects: ¢ annual payment to the Emperor (50-200 ducats, depending on his Degree of Authority) ¢ members will receive 20% lower direct (annual) tax income ¢ strengthens Electors' resistance to the Emperor Conditions: " Must be "Strong Leader" or better. " Must be allied with one member from each bench of the Reichstag (and needs relations of 120 or higher with that ally): o one theocratic Elector o one secular Elector o one Imperial City Hereditary Imperial Title The highest degree of centralization, this will give the Emperor almost as much power as the Kings of Spain, France, or England. Effects: ¢ The Emperor will always be succeeded by his heir ¢ There will be no more regency councils for the Emperor's country ¢ The Demesne will de-facto become part of the Emperor's country (no cores, though) ¢ Electors will be abolished ¢ blocks formation of Germany by another country ¢ Makes it more likely to be subject to a popular revolution Conditions: " Must be "Powerful Leader" " Must have vassalized and be allied with all Electors OR must have eliminated all electors Imperial Circuits ("Reichskreise") Administrative divisions that take over Imperial functions, under the control of a powerful local country, or the local elector ("Convener"). These Circuits may be established individually, at different times. Their full effect is strongest, when every possible Circuit has been created. There can be one circuit for each German culture group. Effects: ¢ strongly improves relations between members ¢ will lead to continuous loss of Imperial Power ¢ may block the addition of provinces to the Imperial Demesne in that Circuit ¢ Convener may take over the Imperial function of demanding that aggressors return a province within his Circuit ¢ makes it much more difficult for the Emperor to claim a hereditary title ¢ Convener may form Germany (if he is in the Germanic culture group) Conditions: " Emperor must be "Strong Leader" or "Powerful Leader" " Capital and one additional province owned must be in the potential circuit " Cannot be Emperor " Must have good relations with neighbors who share the same culture " Must not have a neighbor who shares the same culture and is an elector Voili, voilou
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#2
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The Holy Roman Empire V ************************************************** ********** Germany There was no notion of "nationality" during the Early Modern Era. Peasants were peasants, not Germans or Frenchmen. The nobility felt at home with their peers in other countries, but despised those who had to perform physical labor. Certainly, no nobleman would have entertained the notion that he shared the same blood as a peasant living on his land, and owing him rent and tribute. The clergy, likewise, was divided into local parish priests and high officials drawn from different social strata. Their loyalty was with their social peers, not with their "nation." At the same time, a small group of intellectuals, raised on literature printed in the local vernacular, rather than Latin, began to embrace an idea of the nation that would be familiar to us. If this group grows in size and influence, they might be able to drive a powerful member state of the Empire to pursue the unification of all German states under a single authority. The convener of an Imperial Circuit will be especially well positioned to take advantage of such a movement. But there are dangers in embracing a popular idea, when you are a monarch. After all, your power does not derive from the people, but from God. The idea of the nation may get out of hand, when the people become convinced that they are sovereign. That is of course a ridiculous notion, and we have nothing to fear from such folly. Voili, voilou
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#3
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Un truc que j'ai remarqué dans ma partie solo avec le danemark:
votre monarque meurt. Les caractéristiques du suivant sont présentées par le jeu. Peu de temps après, MM vous indique que notre monarque est mort. Celà peut surprendre. Encore un peu de temps après, MM vous indique que la succession s'est bien ou mal passée. En fait, il s'agit de la même mort, sauf que MM a un peu de retard sur la présentation "vanilla"
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http://blog.les-noeuds.net |
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#4
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Coucou,
Suite à nos malheurs dans la GPO "Tord-boyaux", j'ai relancé une partie solo Magna Mundi et j'ai constaté un fait nouveau. Lorsqu'on obtient via un traité de paix qu'un pays soit libérer alors le pays libéré commnce avec des relations = +100 avec vous ET avec une alliance, même si vous avez déjà atteint votre plafond normal d'alié. Ce n'était pas le cas avec la vanilla ou avec Magna Mundi (de base) 1.3 Exemple Vous êtes la France :france: vous avez 5 alliés : Norvège (état indépendant) Armagnac (vassal) Béarn (vassal) Lorraine (vassal) Bretagne (vassal) La limite standard d'allié est de 2. Si vous voulez un nouvelle allié, par exemple la Savoie. Vous devrez la vassalisser de force avant OU diplo-annexé tous vos vassaux (vous n'avez plus que 1 allié alors) OU brisé 4 de vos alliances autant dire que cela sera long et difficile (sauf le 1 : )Vous déclaré la guerre à l'Aragon pour obtenir le Roussillon. ==> Vous écrasé votre adversaire. Taux de victoire : 80%, Roussillon 20% ... ... faut pas gacher alors vous réclamer en plus la libération de la Navarre (qui avait été annexé par l'Aragon 25 ans plus tôt).Et là ... surprise !!!! la Navarre est libéré comme état indépendant ET vous avez une alliance avec. Vous avez donc maintenant 6 alliésNorvège (état indépendant) Navarre (état indépendant) Armagnac (vassal) Béarn (vassal) Lorraine (vassal) Bretagne (vassal) Je me suis bien sur précipité pour lui proposer un mariage royal. .... ( peut être, bientôt une diplo-vassalisation). Le plus important, c'est que maintenant le travail n'est plus à recommencer 20 ans après comme c'était le cas avec la vanilla. En effet comme je ne pouvais pas proposé d'alliance à cause de la limite, la Navarre est obligé de cherché ailleurs ... souvent il s'agit de principauté allemande (pas très utile ). Logiquement elle était ré-annexé une génération après. Si je voulais intervenir pour empécher cela, je devais déclarer une guerre d'aggression (avec les pénalités associés) même en ayant une garantie active. Avec le nouveau système, si l'Aragon (ou le Castille) attaque de nouveau la Navarre, c'est elle qui va rompre les éventuelles mariages royaux ou autres liens diplomatiques ... Voili, voilou
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#5
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A propos des diplo annexion, c'est moi qui ai vraiment pas de chance où je les trouve bien plus hardus que sur la vanilla ? Autant avec des pays facile comme la France ça se passe pas trop mal, autant avec l'EO la diplo annexion relève d'un éffort semblable a celui de regarder du Lorie tout un aprés midi, même aprés 40 ans l'Ia refuse toujours malgrés le "maybe"
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EU2 : GPO Molo, l'AAR. |
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#6
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Citation:
En tout cas c'est l'impression que j'ai ...Voili, voilou
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