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![]() Current Supported Modifiers. ************************************************** ********** Provincial Static Modifiers attrition additive Increase/decrease the rate at which a province looses troops when an army exceeds the current supply limit. direct_tax_percentage multiplicative (0-1) Increase/decrease the direct tax percentage raised by a given province. foreign_merchant_compete_chance multiplicative (0-1) Increase/decrease the competitiveness of merchants in a given province. garrison_growth multiplicative (0-1) Increase/decrease the growth of garrisons in a given province. local_colonist_cost multiplicative (0-1) Increase/decrease the cost of colonists in a given province. local_colonist_placement_chance multiplicative (0-1) Increase/decrease the colonists’ placement chance in a given province. local_manpower_modifier multiplicative (0-1) Increase/decrease a province’s manpower. local_missionary_cost multiplicative (0-1) Increase/decrease the cost of missionaries in a given province. local_missionary_placement_chance multiplicative (0-1) Increase/decrease the placement chance for missionaries in a given province. local_revolt_risk additive Increase/decrease the revolt risk for a given province. local_tax_modifier multiplicative (0-1) Increase/decrease the tax-income for a given province. local_spy_defence multiplicative (0-1) Increase/decrease the spy defense in a given province. max_attrition additive Increase/decrease the maximum attrition in a province. population_growth multiplicative (0-1) Increase/decrease the rate of a province’s population growth. regiment_recruit_speed multiplicative (0-1) Increase/decrease the time it takes to build troops in a given province. ship_recruit_speed multiplicative (0-1) Increase/decrease the time it takes to build ships in a given province. stability_cost additive Increase/decrease the stability cost for a province. supply_limit additive Increase/decrease the amount of armed forces that can be supported in a given province. tax_income additive Increase/decrease the tax-income for a given province. trade_income_modifier additive Increase/decrease the trade income for a given province. ************************************************** ************** advisor_costGlobal Static Modifiers multiplicative (0-1) Increase/decrease the cost of hiring advisors. army_tradition multiplicative (0-1) Increase/decrease a country’s army tradition. artillery_cost multiplicative (0-1) Increase/decrease the cost of building artillery units. badboy additive Increase/decrease a country’s reputation value. badboy_limit additive Increase/decrease a country’s badboy (reputation) limit. bigship_cost multiplicative (0-1) Increase/decrease the cost of building large ships. build_cost multiplicative (0-1) Increase/decrease the costs of buildings by given percentage. (0-1) cavalry_cost multiplicative (0-1) Increase/decrease the cost of raising cavalry. colonist_cost multiplicative (0-1) Increase/decrease the cost of colonists for a country. colonist_placement_chance multiplicative (0-1) Increase/decrease the colonist’s placement chance. colonists additive Increase/decrease the number of colonists a country receives yearly. diplomats additive Increase/decrease the number of diplomats a country receives yearly. galley_cost multiplicative (0-1) Increase/decrease the cost of building galleys. global_manpower_modifier additive Increase/decrease a country’s manpower. global_revolt_risk additive Increase/decrease the risk of a revolt in all provinces controlled by a country. global_spy_defence multiplicative (0-1) Increase/decrease a country’s spy defense. global_tax_modifier multiplicative (0-1) Increase/decrease the tax-income raised by a country. government_tech_cost_modifier multiplicative (0-1) Increase/decrease the cost of government technology. government_tech_investment additive Invest money in government technology. infantry_cost multiplicative (0-1) Increase/decrease the cost of raising infantry. inflation_reduction multiplicative (0-1) Reduce the inflation for a country. interest multiplicative (1-100) Increase/decrease the interest rate for a country. land_forcelimit additive Increase/decrease a country’s military force limit. land_morale multiplicative (0-1) Increase/decrease the morale of a country’s military. land_tech_cost_modifier multiplicative (0-1) Increase/decrease the cost of land technology. land_tech_investment additive Invest money in land technology. leader_fire additive Increase/decrease a country’s leader’s fire value. leader_shock additive Increase/decrease a country’s leader’s shock value. lightship_cost multiplicative (0-1) Increase/decrease the cost of building smaller ships. max_war_exhaustion additive Increase/decrease a country’s maximal war exhaustion. merchant_compete_chance multiplicative (0-1) Increase/decrease the merchants’ compete chance. merchant_cost multiplicative (0-1) Increase/decrease the cost of sending merchants. merchant_placement_chance multiplicative (0-1) Increase/decrease the merchants’ placement chance. merchants additive Increase/decrease the number of merchants a country receives yearly. missionaries additive Increase/decrease the number of missionaries a country receives yearly. missionary_cost multiplicative (0-1) Increase/decrease the cost of sending missionaries. missionary_placement_chance multiplicative (0-1) Increase/decrease the placement chance for missionaries. naval_morale multiplicative (0-1) Increase/decrease the morale of a country’s navy. naval_tech_cost_modifier multiplicative (0-1) Increase/decrease the cost of naval technology. naval_tech_investment additive Invest money in naval technology. navy_tradition multiplicative (0-1) Increase/decrease a country’s naval tradition. overseas_income multiplicative (0-1) Increase/decrease the income a country gets from its provinces overseas. prestige multiplicative (0-1) Increase/decrease the amount of prestige a country gains. prestige_decay additive Increase/decrease the rate at which a country’s prestige diminishes. production_tech_cost_modifier multiplicative (0-1) Increase/decrease the cost of production technology. production_tech_investment additive Invest money in production technology. spies additive Increase/decrease the number of spies a country receives yearly. spies_cost multiplicative (0-1) Increase/decrease the cost of hiring spies. spy_efficiency multiplicative (0-1) Increase/decrease the spy efficiency of a country. stability_cost_modifier multiplicative (0-1) Increase/decrease the stability-cost for a country. stability_investment additive Invest money in stability. technology_cost multiplicative (0-1) Increase/decrease the cost of every technology. trade_efficiency additive Increase/decrease the trade efficiency of a country. trade_income_modifier multiplicative (0-1) Increase/decrease the trade income of a country. trade_tech_cost_modifier multiplicative (0-1) Increase/decrease the cost of trade technology. trade_tech_investment additive Invest money in trade technology. war_exhaustion additive Increase/decrease war exhaustion for a country.
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