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Vieux 11/09/2007, 16h05
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Date d'inscription: août 2005
Localisation: Seine Saint Denis
Messages: 2 118
Par défaut Contenu de Modifiers-Explanation.doc

Current Supported Modifiers.

************************************************** **********
Provincial Static Modifiers


attrition
additive
Increase/decrease the rate at which a province looses troops when an army exceeds the current supply limit.

direct_tax_percentage
multiplicative (0-1)
Increase/decrease the direct tax percentage raised by a given province.

foreign_merchant_compete_chance
multiplicative (0-1)
Increase/decrease the competitiveness of merchants in a given province.

garrison_growth
multiplicative (0-1)
Increase/decrease the growth of garrisons in a given province.

local_colonist_cost
multiplicative (0-1)
Increase/decrease the cost of colonists in a given province.

local_colonist_placement_chance
multiplicative (0-1)
Increase/decrease the colonists’ placement chance in a given province.

local_manpower_modifier
multiplicative (0-1)
Increase/decrease a province’s manpower.

local_missionary_cost
multiplicative (0-1)
Increase/decrease the cost of missionaries in a given province.

local_missionary_placement_chance
multiplicative (0-1)
Increase/decrease the placement chance for missionaries in a given province.

local_revolt_risk
additive
Increase/decrease the revolt risk for a given province.

local_tax_modifier
multiplicative (0-1)
Increase/decrease the tax-income for a given province.

local_spy_defence
multiplicative (0-1)
Increase/decrease the spy defense in a given province.

max_attrition
additive
Increase/decrease the maximum attrition in a province.

population_growth
multiplicative (0-1)
Increase/decrease the rate of a province’s population growth.

regiment_recruit_speed
multiplicative (0-1)
Increase/decrease the time it takes to build troops in a given province.

ship_recruit_speed
multiplicative (0-1)
Increase/decrease the time it takes to build ships in a given province.

stability_cost
additive
Increase/decrease the stability cost for a province.

supply_limit
additive
Increase/decrease the amount of armed forces that can be supported in a given province.

tax_income
additive
Increase/decrease the tax-income for a given province.

trade_income_modifier
additive
Increase/decrease the trade income for a given province.

************************************************** **************
Global Static Modifiers
advisor_cost
multiplicative (0-1)
Increase/decrease the cost of hiring advisors.

army_tradition
multiplicative (0-1)
Increase/decrease a country’s army tradition.

artillery_cost
multiplicative (0-1)
Increase/decrease the cost of building artillery units.

badboy
additive
Increase/decrease a country’s reputation value.

badboy_limit
additive
Increase/decrease a country’s badboy (reputation) limit.

bigship_cost
multiplicative (0-1)
Increase/decrease the cost of building large ships.

build_cost
multiplicative (0-1)
Increase/decrease the costs of buildings by given percentage. (0-1)

cavalry_cost
multiplicative (0-1)
Increase/decrease the cost of raising cavalry.

colonist_cost
multiplicative (0-1)
Increase/decrease the cost of colonists for a country.

colonist_placement_chance
multiplicative (0-1)
Increase/decrease the colonist’s placement chance.

colonists
additive
Increase/decrease the number of colonists a country receives yearly.

diplomats
additive
Increase/decrease the number of diplomats a country receives yearly.

galley_cost
multiplicative (0-1)
Increase/decrease the cost of building galleys.

global_manpower_modifier
additive
Increase/decrease a country’s manpower.

global_revolt_risk
additive
Increase/decrease the risk of a revolt in all provinces controlled by a country.

global_spy_defence
multiplicative (0-1)
Increase/decrease a country’s spy defense.

global_tax_modifier
multiplicative (0-1)
Increase/decrease the tax-income raised by a country.

government_tech_cost_modifier
multiplicative (0-1)
Increase/decrease the cost of government technology.

government_tech_investment
additive
Invest money in government technology.

infantry_cost
multiplicative (0-1)
Increase/decrease the cost of raising infantry.

inflation_reduction
multiplicative (0-1)
Reduce the inflation for a country.

interest
multiplicative (1-100)
Increase/decrease the interest rate for a country.

land_forcelimit
additive
Increase/decrease a country’s military force limit.

land_morale
multiplicative (0-1)
Increase/decrease the morale of a country’s military.

land_tech_cost_modifier
multiplicative (0-1)
Increase/decrease the cost of land technology.

land_tech_investment
additive
Invest money in land technology.

leader_fire
additive
Increase/decrease a country’s leader’s fire value.

leader_shock
additive
Increase/decrease a country’s leader’s shock value.

lightship_cost
multiplicative (0-1)
Increase/decrease the cost of building smaller ships.

max_war_exhaustion
additive
Increase/decrease a country’s maximal war exhaustion.

merchant_compete_chance
multiplicative (0-1)
Increase/decrease the merchants’ compete chance.

merchant_cost
multiplicative (0-1)
Increase/decrease the cost of sending merchants.

merchant_placement_chance
multiplicative (0-1)
Increase/decrease the merchants’ placement chance.

merchants
additive
Increase/decrease the number of merchants a country receives yearly.

missionaries
additive
Increase/decrease the number of missionaries a country receives yearly.

missionary_cost
multiplicative (0-1)
Increase/decrease the cost of sending missionaries.

missionary_placement_chance
multiplicative (0-1)
Increase/decrease the placement chance for missionaries.

naval_morale
multiplicative (0-1)
Increase/decrease the morale of a country’s navy.

naval_tech_cost_modifier
multiplicative (0-1)
Increase/decrease the cost of naval technology.

naval_tech_investment
additive
Invest money in naval technology.

navy_tradition
multiplicative (0-1)
Increase/decrease a country’s naval tradition.

overseas_income
multiplicative (0-1)
Increase/decrease the income a country gets from its provinces overseas.

prestige
multiplicative (0-1)
Increase/decrease the amount of prestige a country gains.

prestige_decay
additive
Increase/decrease the rate at which a country’s prestige diminishes.

production_tech_cost_modifier
multiplicative (0-1)
Increase/decrease the cost of production technology.

production_tech_investment
additive
Invest money in production technology.

spies
additive
Increase/decrease the number of spies a country receives yearly.

spies_cost
multiplicative (0-1)
Increase/decrease the cost of hiring spies.

spy_efficiency
multiplicative (0-1)
Increase/decrease the spy efficiency of a country.

stability_cost_modifier
multiplicative (0-1)
Increase/decrease the stability-cost for a country.

stability_investment
additive
Invest money in stability.

technology_cost
multiplicative (0-1)
Increase/decrease the cost of every technology.

trade_efficiency
additive
Increase/decrease the trade efficiency of a country.

trade_income_modifier
multiplicative (0-1)
Increase/decrease the trade income of a country.

trade_tech_cost_modifier
multiplicative (0-1)
Increase/decrease the cost of trade technology.

trade_tech_investment
additive
Invest money in trade technology.

war_exhaustion
additive
Increase/decrease war exhaustion for a country.
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