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  #1  
Vieux 14/03/2007, 17h33
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Date d'inscription: août 2005
Localisation: Seine Saint Denis
Messages: 2 118
Par défaut Attrition (chapitre temporaire)

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Attrition (Interim statement)

This is an interim statement on attrition since the game clearly has a number of existing faults around this area. This FAQ section should at least give you some clues about the level of attrition and support capacity of various provinces. Investigation has shown the following facts.

Attrition rates are as follows based on province and prevailing weather/climate conditions

Base 5%
mild winter +2%
normal winter +5%
severe winter +10%
tropical +5%

I can detect no other factors affecting attrition rate.

Support capacity seems to consist of the following

Base capacity = N
Army camp gives +2 (unknown if this counts for non-controller of the province)
If you control the province then + base tax rate x 0.2 (unknown if this counts for non-controller)
If you are an owner occupier then x5
If you are the controller then x3
If stationary (besieging) then x2
Otherwise x1
+ leadership effect (see below)

Attrition occurs on the first day of every month and is evaluated based on the total number of units present as against your capacity. This means that quite a large enemy army can be present with no attrition whilst your army is being affected. If you exceed the capacity then you suffer attrition, there are no gradations, it is all or nothing.

Leadership seems to be something of the order of +1.4 to +1.7 capacity per point of manoeuvre ability of the leader. This has only been evaluated in a single high capacity province so this may be rather inaccurate.

Attrition is a highly important subject so I will be revisiting it later in the context of discussing strategy and tactics.


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Auteur original: Kanitatlan

Voili, voilou, bonne lecture !
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  #2  
Vieux 14/03/2007, 17h40
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Date d'inscription: août 2005
Localisation: Seine Saint Denis
Messages: 2 118
Par défaut Le positionnement sur le champ de bataille

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I've been doing some investigation of battle deployments to see if I can work out exactly what the battle AI does. The above battle images rather tellingly indicate that the reality of the situation is that only very litmited superior force in terms of more regiments can be applied against the enemy. It looks very much like the larger force fills its front line to a 4 or 5 regiment overlap and then places units in the second line. The cavalry is always given priority on the flanks and, I suspect, priority in the frontline. The ultimate verdict from this is that the larger force will be able to apply up to 2 more infantry regiments than the enemy and 2 cavalry. This means that numbers of regiments is a very weak strategy for defeating an enemy force. I haven't done enough tests of this yet but my current game should sooner or later see Chinese hordes trying to defeat European armies which should reveal the sordid truth.

If this really is the situation then this will be very serious for the low tech countries in the world and, of course, a happy hunting ground for sneaky strategies.


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Auteur original: Kanitatlan

Voili, voilou, bonne lecture !
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