| ######################## #### Code changes
 ########################
 
 - Purged Ghost fleet.
 - Exported pure sub fleets detection modifier, extra org and strenght damage to misc file.
 - Fixed No leaders of annexed and liberated countries.
 - Added "Dormant_teams" code.
 - Dormant_leaders, Dormant_Ministers and Dormant_teams are now global lists. Once slept they won’t resurrect after annex/release.
 - Leaders of annexed countries with new traits, rank or experience are saved and restored on country release.
 - Military controlled Leaders manually promoted, will no longer be Auto demoted.
 - Fixed "wakeleader" command.
 - Fixed "delete_unit" command, it now works with -2 & -3 for Sea and Air units.
 - Fixed "under_attack" event trigger.
 - Fixed "difficulty" event trigger.
 - Added "escortpool" event trigger.
 - "upgrading = X" and "reinforcements = X" AI file parameters are now binding.
 - Units under bombardment cannot be redeployed anymore.
 - Amphibious Assaults can now only be initiated by amphibious assault order.
 - Amphibious Assaults can now be cancelled.
 - Airborne Assault mission efficiency is no longer reversed.
 - Naval mission efficiency for No Mission fixed from +10% to 0%.
 - ASW mission is now able to detect all submarines no matter what missions subs are on.
 - "Convoy_defence" efficiency now has effect on convoy detection, protection and damage done to raiding fleets.
 - CVL's no longer teleports Capitals into firing range of enemy taskforces.
 - Combats with military controlled forces now displayed in active combat list.
 - Fixed issues with Military controlled units swapping country on annexation.
 - Units should no longer get transferred back to capital when trading provinces to allies.
 - Moved a +30% Urban combat modifier to modifiers.csv file.
 - Partisan reduction now accepts fractions.
 - Fixed a CTD when viewing units loading onto transports.
 - Fixed some issues with mission clock.
 - TC load increases from multiple undeployed bases from the same serial build.
 - Bought ships, arrive with same strength as sold.
 - Bought units now upgrade with buyers tech progress.
 - Fixed issues with Manpower cost for Naval Attachments.
 - Fixed issues with save games for Naval attachments.
 - Fixed issues with Naval attachments built together with ships.
 - Naval attachments are now only upgradeable in Naval bases.
 - Do not upgrade button added to ships.
 - Fixed issues with detaching and reattaching brigades in allied controlled provinces.
 - Fixed issues with terrain combat bonus for Jungle Rat and Desert Fox.
 - Added Movement bonus to units with leaders with appropriate terrain traits
 - Fixed bonus from combat event trait.
 - Bonus from gained traits now removed if leader are over command limit.
 - Terrain trait leader bonus now included in the displayed terrain combat modifiers in battle tooltip.
 - All leaders in command of units, now has preference on Auto promotion.
 - Disabled changing mission orders for air units in combat.
 - Disabled reorganization button for Air and Naval units during combat.
 - Removed transporting paratroopers exploit.
 - Escort fighters reduces range of bombers.
 - Escort fighter stats are now added to bomber stats in production screen.
 - Cags now has CAG tooltip entry.
 - Added all intell missions in the F10 message options & Added "Intelligence" header.
 - Fixed issues with Intell mission messages.
 - Fixed -10% Leader bonus for the Flamboyant Though guy minister trait.
 - Fixed bug in Army Aviation minister bonus.
 - Fixed bug in Air supremacy minister bonus.
 - Changed bonus for chance to succeed with a "coup" attempt to 4 ministers.
 - Added various missing modifiers to Ministers tool tips.
 - Removed a few unused modifiers from minister tool tips.
 - Division Icons now correctly shown in production page.
 - Division upgrades percentage shown correctly in F6 statistic page.
 - "Free Manpower" command is now shown correctly with fractions.
 - "Set_domestic" and "domestic" commands now have correct separate event text.
 - "supplied for an offensive for X days" are now shown correctly in all screens.
 - Added CVL modifiers on F6 statistic page.
 - Reworked Technology overview page.
 - Added separate string for Area Georgia in Caucasus.
 - Fixed issue with too long text for "we do not want exp forces from country.." diplomacy window.
 - Alien carriers now has Cags.
 - Fixed Tech Team Takeover bug on liberating country.
 - Added 30 convoy transports and 10 convoy escorts to released countries.
 - Added 10% dissent hit on breaking a peace treaty.
 - Added Missing 10% bonus on supply production from Resigned Generalissimo
 - AI can assassinate ministers, Coup nations and Fund Partisans
 - Fixed a bug with convoys at Civil war start
 - Fixed rare bug with units getting into Multiple land battles.
 - Fixed issues with province buildings entries in INC files set to 0, was changed to 0.0010 on 2 save and reload cycle.
 – AI will put exceeding IC on CG production instead of wasting it
 - Fixed a bug with convoys from overseas puppets with landlocked capitals
 - Fixed a bug with bombers on Port Strike mission
 - Naval brigade attachments can upgrade only at naval base now
 - Fixed a CTD bug on switching alliance
 - New AI modifiers to misc.txt for Influence missions and diplomatic mission cost
 - NOFOG cheat reveals full intelligence information
 - Save game file format has been optimized.
 
 #########################
 ### Reworked spy system
 #########################
 
 - Removed Send spy and Counter Intelligence missions.
 - Added Increase/decrease Intelligence Funding (up to 20th levels). Has daily upkeep similar to research.
 - Countries have Domestic and Foreign Intelligence efficiency's dependent on various variables.
 - Added Encrypt/Decrypt lvl's, IC, Distance, Dissent, Open/Closed Policy and interventionism effects for cost and chances to Intelligence.
 - Added Intell modifier from db\difficulty.txt to intelligence.
 - AI cannot make multiple missions in same country anymore.
 - Spy Prefferences for home country in AI files are used to set minimum chance to succeed for AI to attempt this mission.
 - NumberOfSpies are now only used for home country in spy preffs to set maximum intell lvl the AI will attempt to achieve.
 - Fixed a CTD in fund partisan mission, if country had no provinces left.
 - Fixed issues with Fund Partisans mission.
 - Fixed issues with coup intell mission (threaties cancellation).
 - Fixed missing name for delay production in case of province or serials builds.
 - Fixed typo in code for Intell reports on enemy planes.
 - Dissent in target are now required to be able to coup a country.
 - Exported IC, Distance effects to spy_cost.txt file.
 - Exported time delay between missions and Increase Intelligence lvl to misc file.
 - Exported daily upkeep of intelligence lvl to spy_cost.txt file
 - Exported relationships hit for detected initiator to misc.txt
 - Spy Networks operates with 0% efficiency if lacking money.
 - AI switching will replace all AI spyprefs
 
 #########################
 ### AI files CHANGES
 #########################
 
 - Added missing Spyprefs to 1945 AI files.
 - ARG & POR AI files, Changed landdoctrine research ID's, From Grand Battleplan to Superior Firepower.
 - Added more country specific spyprefs to various countries.
 - Fixed a typo in a Japanese switch AI file from AUS to AST
 
 #########################
 ### CONFIG CHANGES
 #########################
 
 - Boostertxt is now translated to Italian and Spanish (Kudos Mordred & Fernando Torres)
 - "Elastic defense specialist" now has entries for all supported languages.
 - Fixed the LEADTR_XXX strings, so they correctly states that a "leader has gained a trait".
 - Reworked Intelligence messages.
 - Changed entry "EE_HQ_COMBAT_EVENT_CHANCE" So it correctly states percentage is additive.
 - Fixed typo in "EE_NUKE_PROD" string
 - Fixed typo in TECH_APP_ND_27 string
 
 #########################
 ### DATABASE CHANGES
 #########################
 
 - Set all expire dates to 1964 in Revolt.txt file. Fixed a few typos in SAR, CHI, CHC, MLY, YUG & MEN entries.
 - Changed deathdate for all remaining appropriate events to 1964
 - Fixed wrong port sea zone connections in a few provinces.
 - Monthly Nationalism reduction set to 0.1250
 - Escort fighter manpower reduced from 1.0 to 0.33
 - Mechanized infantry: Fixed typos in last two models toughness stats from 37 & 42 to 42 & 47.
 - anti_tank, fixed typos in supply consumption for last two models from 0.5 to 0.2
 - Fixed remaining typos in Naval attachments.
 - Leader files are reworked for Armageddon and Abyss campaigns to avoid duplicate leaders.
 - Many Techteam names reworked to match new team pictures in Armageddon.
 - Fixed reversed models for Modern & Nuclear Carriers.
 - Reverted back to Armageddon 1.1 Values for experience and fort combat modifiers
 - Chance to get combat event trait is slightly increased.
 
 #########################
 ### EVENT CHANGES
 #########################
 
 - Changed deathdate for all remaining appropriate events to end 1964
 - Removed sleep commands for ministers that do not die in election & Coup events. Fixes problems with all versions of ministers get slept.
 - Added trigger to check if ministers is alive and not already assassinated in all minister death events.
 - Swapped Install minister and sleep minister commands in all death events. Fixes duplicate dissent hit in online MP games.
 - Changed "Minister" trigger to "incabinet", "headofstate" or "headofgoverment" in several events where appropriate.
 - Fixed Japan Manpower event chain. Japan now gets correct amount of MP.
 - AI_DOM.txt: Event 33700, fixed "country = PAN" to "country = DOM".
 - AI_FIN.txt: Event 32000, fixed trigger from Japanese M.O.S. to Finish "NOT = { minister = 29114 } # Johan W. Rangell"
 - AI_ITA.txt: Changed Minister of Armament event to use Guido Jung instead of Mussolini.
 - AI_POL.txt: Event 36950, fixed install minister command from Persian Chief of Air to correct Polish Chief of air.
 - AI_hun.txt: Event 32261, Ai Hungary will always give YUG province to AI Germany, prevents the bug where AI Germany gets its forces stuck in Balkans.
 - AI_Reactive.txt: Event 200000, "disable the no naval bomber". Fixed wrong event ID in sleepevent command
 - AI_revolters.txt: Event 15077, fixed typo "country = USA" to "country = CAN"
 - germany.txt: Event 2034, fixed trigger conditions, to avoid SCW victory event triggers under wrong conditions.
 - Japan.txt: Changed the setup Mengchuko event chain, so Japanese troops no longer gets redeployed to Tokyo.
 - siam.txt: Event 3813, Changed so no country gains military access and still is at war with Siam.
 - USSR.txt: Event 2625 & 2646, fixed issue with Memel staying Soviet in BP event.
 - USSR.txt: Event 2627, Added trigger "NOT = { alliance = { country = SOV country = GER } }" Prevents the finish Winter war, making peace between allies and Germany, in case of unholy alliance.
 - hoi2.txt: Event 66, fixed event to correctly cede provinces to Germany or Italy depending on who controls them. Added some missing provinces to cede list.
 - hoi2.txt: Event 90, fixed leader ID's from 50010 to 50011 to sleep correct leader in Xian event, added sleep command for Yang Hucheng(50340).
 - hoi2.txt: Added events id = 919191, 919192, 919193, 919194 & 919195 fix for Xian/unified front event (Kudos CyrusSpitama)
 - hoi2.txt: Fixed some province issues with Italian Surrender event chain.
 - death_events.txt: Event 383, Fixed wrong leader ID "leader = 24095" to "leader = 380022" So it sleeps the Vichy version of Huntziger.
 - doomsday_death_events.txt: Event 442, fixed install minister command. Installs minister "18185" instead of unavailable minister "18183"
 - armageddon_events.txt: Event 700001, 700002 & 700003, Added trigger commands to prevent them to trigger under wrong circumstances.
 - armageddon_death.txt: Event 500001, Removed command Hubert Humphrey as HOG command. USA had no VP from 1963 to 1965. LBJ where both HOS & HOG.
 - armageddon_death.txt: Event 500004 & 500005 Changed date to Sept. 1959 in Vincent Massey resignation events, it where 1952.
 - armageddon_elections.txt: Event 600000 & 600001, Fixed wrong HOG's in action_b
 - nationalist_china.txt: Event 3819, Added missing sleep commands for Falkenhausen, Chennault & Khryukin
 - vichy_france.txt: Event 4003, Fixed location for "1ère Corps d'Afrique" from Prov. 932 (Italian Tripoli) to Prov 949 Algiers.
 - vichy_new.txt: Event 992, 994 & 995, fixed typos in policyslider commands.
 - vichy_new.txt: Event 100003, Added a peace command with Italy. Fixes issue with Iraq being at war with Italy and at the same time grant access to Italy.
 
 #########################
 ### GRAPHIC CHANGES
 #########################
 
 - Added the last missing unique counters (with roundels) (kudos Ayestheni!)
 - Added a new hoi_counter_strip.bmp, shows Airroundels correctly. (Kudos Fernando Torres)
 - Fixed ghostlike sprites bugs
 - Added various missing or wrong leaders, ministers & Techteam pictures.
 - Fixed isues with nuclear submarine illustrations
 - Adjusted technology backgrounds and tech panels in technology screens
 
 #########################
 ### MAP CHANGES
 #########################
 
 - Fixed CTD bug in The Dardanelles & Izmir blockable strait entry.
 - Moved Bonin Trench(2196) to Philippine sea from Mid Pacific Mountains and Ryukyu Trench(2184) to Ryukyus from Philippine sea.
 - Added a New navaldist.tbl file. Fixes some issues with naval distances
 
 #########################
 ### TECH CHANGES
 #########################
 
 - Reintroduced the double nuke production command for nuclear techs.
 - Deleted remaining Brigade combat modifiers in Air doctrines and Land doctrines. Brigades can’t have combat modifiers
 - Added missing Divisions combat modifiers in Air doctrines & Land doctrines.
 
 #########################
 ### SCENARIO CHANGES
 #########################
 
 - Added Belgian and Dutch surrender events id = 25060 & 25066 to event history in 1941 & 1944 GC.
 - Added SCW win events 3108, 3901, 2803 & 2662 to sleepevent list in 1941 & 1944 GC
 - SPA: Added missing "dormant_leaders = { 3413 3416 3427 3455 3466 3492 3493 3494 }" in 1939, 1941, 1944 & 1945 GC.
 - SIK: Fixed cabinet minister of security from 72033 to 72035. 72033 is a minister of armament. In 1938, 1939, 1941, 1944, 1945 GC,
 - SOV: Added Vlassov ID= 10363 to dormant leaders list. in 1944 & 1945 GC.
 
 # 1936
 - 1936.eug: Deleted duplicate POL entry in selectable country's list, Fixes CTD if selecting POL, after it has been annexed
 - MON & SCH: Fixed error where they had relation to themselves, instead of to SOV.
 - PHI: Added missing Transports = 50 entry.
 
 # 1938
 - 1938.eug: Added event 3107 Ceding of overseas provinces to SPA, to event History.
 - Added missing tech 2320 to techapps in some minors INC files
 - Added missing tech 6210 to techapps in two China-warlords INC files.
 - BOL: Fixed wrong Cabinet minister of armament from 43095 to 43004 & Chief of navy from 43009 to 43195. Both 43009 & 43095 are Dormant
 - BUL: Removed minister ID 19006 & 19007 from dormant list. They should not be dormant before 1943 & 1945.
 - CHI: Added Dormant_teams entry
 - COL: Fixed wrong Cabinet HOMI, from 37005 to 37096. 37005 are dormant.
 - CSX: Moved Capital from province 1225 to province 1272. 1225 is controlled by Japan.
 - CUB: Fixed wrong Cabinet Foreign minister from 33050 to 33046. 33050 are dormant.
 - MAN: Added Early AT tech 2400 to techapps. Fixes the issue where Manchukuo AI builds armored car brigades, which it can’t supply with oil.
 - JAP: Added tech 12110. To match 1936 & 1939 setup.
 - JAP & CHI: Removed province 1219 from JAP owned list, added it to CHI
 - SOV: Fixed wrong SOV GDE from 0.8 to 0.2
 - ROM: Added minister ID {22007 22041 22057 22082} to dormant list and swapped the cabinet COS to correct minister 22124.
 
 
 # 1939
 - 1939.eug: Added German & Soviet SCW events to history/sleepevent list.
 - GER: Imported missing Aus & CZE airbases & Antiaircraft guns.
 - Added Dormant_teams entries
 - JAP & CHI: Removed province 1219 from JAP owned list, added it to CHI
 - ROM: Changed sliders to democratic = 6 & Political_left = 5, so country ideology and cabinet ministers ideology matches.
 - SLO: Imported missing CZE airbases & Antiaircraft guns.
 - spa: Fixed typo in techapps from 5070 to 5060
 
 # 1941
 - 1941.eug: Added German SCW event 2034 to event history
 - 1941.eug: Removed setup Croatia events 2031 & 2032 from event history. Croatia is not setup yet.
 - ENG & ITA: Removed province 919, Tobruk from ENG owned province list added it to ITA
 - Added Dormant_teams entries
 - FRA: Added missing Airbase and AA in Brazzaville (1075) from event 2800
 
 # 1944
 - 1944.eug: Added event 700002 to sleepevent list. Event Messes up Cabinet if HOL is released.
 - Added missing tech id 14000 GW Hospital to several countries missing it. They have 14010.
 - Added Dormant_teams entries
 - CRO: Added missing free resources from Croatia event 2032.
 - GER: Removed tech id 7280 impr. Turbojet CAG.
 - USA: Removed tech id 7280 impr. Turbojet CAG. Removed duplicate Panama Canal force
 - HUN: Removed tech id 1150 Marines
 
 # 1945
 - BRA: Fixed error in strength parameter in a Division from 1 to 100.
 - CUB: Fixed two wrong Cabinet ministers, id's 33082 and 33092. MOS and HOMI where swapped
 - ENG: Added a few missing id's {1119, 1131, 1140, 1162} to dormant_ministers section, all died or retired before 1945.
 - ENG: Added missing inventions events 8001 & 8010 in inventions list.
 - ENG: Fixed landfort = 22 to landfort = 10 for province 348 Gibraltar
 - FRA: Added Dormant_teams = { } Parameter
 - USA: Removed tech id 7280 impr. Turbojet CAG
 - Added Dormant_teams entries.
 
 # Battle scenarios
 - Changed some unit names from English to Country specific language names.
 - Removed some CAGS from CVL's
 - Changed some Carriers to correct models
 - Changed some CV's to CVL's
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