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Notices

 
 
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  #6  
Vieux 08/06/2007, 14h32
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Manu Militari Manu Militari est déconnecté
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Date d'inscription: août 2005
Localisation: Seine Saint Denis
Messages: 2 118
Attention Evènements

**********************
******* Events *******
**********************
Religious Events
  • Tweaked spreading and appearance of protestantism slightly.
  • The spread of the Reformation is slightly quicker in a Reformed theocratic nation
  • Religious struggles - changed province scope to country scope
  • Natives - added limit to keep the event from targeting Catholic/Protestant provinces
  • Intolerant society - it's possible to end the war with an increase in funding
Random Events
  • Agricultural Revolution, Medical revolution - superfluous owner tag
  • Good harvest - won't occur as often for larger countries and you receive less money
  • Fortification efforts - option b gives you money instead of an investment
  • Non-enforcement of ordinances - changed province scope to country scope
  • Poor Government Policies - A bad reputation increases its likelihood while a statesman could prevent it
  • Removed all triggers based on a value below 4 for adm, dip and mil
  • Bad Harvest - is triggered by inflation and a low number of grain resources
  • Fortification efforts - option B gives you money
  • Plague - tweaked mtth for larger nations
  • Noble Feud - increased the amount of badboy required and added prestige as a new factor
  • Medical Revolution - gives you a production investment instead of a slider change
  • Agricultural Revolution - removed the luck factor
  • Revolt - changed the name of the country flag
  • Wave of obscurantism - added check to keep it from happening too often
Civil War events
  • The "Total war" and "Civil war" events are a bit harsher
  • Tolerant society, Civil War, Negotiations break down - changed province scope to country scope
National events
  • Colonial expansion - tweaked mtth for larger nations
  • Becoming an elector gives you more prestige
  • National Decline only affects Latin countries
  • Creating the Persian Nation or the Mughal Nation set your government type properly.
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Dernière modification par Manu Militari ; 08/06/2007 à 16h03.
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