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  #213  
Vieux 09/01/2009, 13h09
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jagermeister jagermeister est déconnecté
Serial cosnois
 
Date d'inscription: août 2005
Localisation: Chez moi
Messages: 6 864
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Pris sur la save du 29 septembre 39.


Citation:
navalunit = {
id = { type = 12700 id = 117 }
name = "2nd Transport Squadron"
location = 2441
prevprov = 2439
home = 1867
base = 1867
mission = {
type = rebase
target = 906
percentage = 1.0000
night = yes
day = yes
task = 1
location = 906
}
date = {
year = 1936
month = january
day = 0
hour = 0
}
development = no
morale = 0.0010
leader = {
id = { type = 6 id = 1397 }
name = "Tovey"
picture = "gfx\interface\pics\L1397.bmp"
category = admiral
rank = 1
rank_year = 1930
rank_year = 1939
rank_year = 1940
rank_year = 1943
max_skill = 9
startyear = 1930
endyear = 1960
skill = 4
experience = 101.2652
trait = superior_tactician
}
movetime = {
year = 1939
month = september
day = 28
hour = 19
}
movement = { 2443 2451 2454 906 }
division = {
id = { type = 12700 id = 118 }
name = "Empire Arquebus Flotilla"
model = 0
type = transport
strength = 77.5000
organisation = 7.2529
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 119 }
name = "Hororata Flotilla"
model = 0
type = transport
strength = 95.0000
organisation = 18.0970
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 123 }
name = "Clan Macauley Flotilla"
model = 0
type = transport
strength = 98.0000
organisation = 22.3355
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 124 }
name = "Empire Captain Flotilla"
model = 0
type = transport
strength = 100.0000
organisation = 22.5454
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 125 }
name = "Andes Flotilla"
model = 0
type = transport
strength = 99.0000
organisation = 19.9915
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 126 }
name = "Empire Charmain Flotilla"
model = 0
type = transport
strength = 100.0000
organisation = 19.3531
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 133 }
name = "Empire Splendour Flotilla"
model = 0
type = transport
strength = 94.0000
organisation = 6.5339
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 134 }
name = "Sam Torch Flotilla"
model = 0
type = transport
strength = 16.5000
organisation = 5.2145
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 135 }
name = "Resolution Flotilla"
model = 0
type = transport
strength = 100.0000
organisation = 22.5454
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 4712 id = 92456 }
name = "Empress of Canada Flotilla"
model = 0
type = transport
strength = 100.0000
organisation = 22.5454
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 4712 id = 105890 }
name = "Stirling Castle Flotilla"
model = 0
type = transport
strength = 96.0000
organisation = 6.5339
morale = 40.0000
experience = 10.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 4712 id = 115130 }
name = "HMS Aurora"
model = 3
type = light_cruiser
extra1 = naval_anti_air_s
extra2 = none
extra3 = none
extra4 = none
extra5 = none
brigade_model1 = 0
brigade_model2 = 0
brigade_model3 = 0
brigade_model4 = 0
brigade_model5 = 0
strength = 100.0000
organisation = 22.5454
morale = 40.0000
experience = 10.5850
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 29.0000
supplyconsumption = 0.4800
fuelconsumption = 0.4000
surfacedetectioncapability = 2.0000
airdetectioncapability = 6.0000
subdetectioncapability = 6.0000
visibility = 60.0000
seadefence = 6.0000
airdefence = 5.0000
seaattack = 9.0000
subattack = 2.0000
convoyattack = 9.0000
shorebombardment = 4.0000
airattack = 9.0000
transportcapability = 0.0000
range = 3000.0000
distance = 0.2400
travelled = 0.0000
}
division = {
id = { type = 4712 id = 116362 }
name = "Nieuw Amsterdam Flotilla"
model = 0
type = transport
strength = 96.0000
organisation = 9.7759
morale = 40.0000
experience = 10.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 4712 id = 127019 }
name = "HMS Southampton"
model = 3
type = light_cruiser
extra1 = naval_anti_air_s
extra2 = none
extra3 = none
extra4 = none
extra5 = none
brigade_model1 = 0
brigade_model2 = 0
brigade_model3 = 0
brigade_model4 = 0
brigade_model5 = 0
strength = 100.0000
organisation = 18.7146
morale = 40.0000
experience = 12.2950
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 29.0000
supplyconsumption = 0.4800
fuelconsumption = 0.4000
surfacedetectioncapability = 2.0000
airdetectioncapability = 6.0000
subdetectioncapability = 6.0000
visibility = 60.0000
seadefence = 6.0000
airdefence = 5.0000
seaattack = 9.0000
subattack = 2.0000
convoyattack = 9.0000
shorebombardment = 4.0000
airattack = 9.0000
transportcapability = 0.0000
range = 3000.0000
distance = 0.2400
travelled = 0.0000
}
division = {
id = { type = 12700 id = 194 }
name = "HMS Eagle"
model = 1
type = escort_carrier
strength = 68.0000
organisation = 6.5339
morale = 40.0000
experience = 15.7100
defaultorganisation = 45.0000
redep_unit_name = ""
maxspeed = 22.0000
supplyconsumption = 1.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 10.0000
airdetectioncapability = 6.0000
subdetectioncapability = 6.0000
visibility = 80.0000
seadefence = 7.0000
airdefence = 5.0000
seaattack = 1.0000
subattack = 8.0000
convoyattack = 1.0000
shorebombardment = 0.0000
airattack = 7.0000
transportcapability = 0.0000
range = 3000.0000
distance = 0.3800
travelled = 0.0000
}
division = {
id = { type = 4712 id = 160153 }
name = "HMS Sheffield"
model = 3
type = light_cruiser
extra1 = naval_anti_air_s
extra2 = none
extra3 = none
extra4 = none
extra5 = none
brigade_model1 = 0
brigade_model2 = 0
brigade_model3 = 0
brigade_model4 = 0
brigade_model5 = 0
strength = 98.0000
organisation = 18.0761
morale = 40.0000
experience = 17.2950
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 29.0000
supplyconsumption = 0.4800
fuelconsumption = 0.4000
surfacedetectioncapability = 2.0000
airdetectioncapability = 6.0000
subdetectioncapability = 6.0000
visibility = 60.0000
seadefence = 6.0000
airdefence = 5.0000
seaattack = 9.0000
subattack = 2.0000
convoyattack = 9.0000
shorebombardment = 4.0000
airattack = 9.0000
transportcapability = 0.0000
range = 3000.0000
distance = 0.2400
travelled = 0.0000
}
landunit = {
id = { type = 4716 id = 29278 }
name = "VIII Corps"
location = 0
home = 23
mission = { type = none target = 2302 percentage = 0.0200 night = no day = yes }
date = { year = 1938 month = september day = 19 hour = 5 }
development = no
morale = 0.5000
leader = { id = { type = 6 id = 1315 } name = "Wilson H.M." picture = "gfx\interface\pics\L1315.bmp" category = general rank = 2 rank_year = 1930 rank_year = 1939 rank_year = 1941 rank_year = 1944 max_skill = 7 startyear = 1930 endyear = 1947 skill = 4 experience = 80.0000 trait = logistics_wizard }
division = { id = { type = 4712 id = 120036 } name = "4th Royal Marines Division" model = 0 brigade_model = 4 type = marine extra = artillery strength = 100.0000 organisation = 64.8000 morale = 80.0000 experience = 10.0000 defaultorganisation = 60.0000 redep_unit_name = "" maxspeed = 3.0000 supplyconsumption = 1.2400 fuelconsumption = 0.0000 defensiveness = 19.0000 toughness = 12.0000 softness = 100.0000 suppression = 3.0000 airdefence = 3.0000 softattack = 13.0000 hardattack = 3.0000 transportweight = 10.0000 airattack = 2.0000 speed_cap_art = 5.0000 speed_cap_eng = 5.0000 speed_cap_aa = 5.0000 speed_cap_at = 5.0000 }
division = { id = { type = 4712 id = 134651 } name = "5th Royal Marines Division" model = 0 brigade_model = 4 type = marine extra = artillery strength = 100.0000 organisation = 64.8000 morale = 80.0000 experience = 15.0000 defaultorganisation = 60.0000 redep_unit_name = "" maxspeed = 3.0000 supplyconsumption = 1.2400 fuelconsumption = 0.0000 defensiveness = 19.0000 toughness = 12.0000 softness = 100.0000 suppression = 3.0000 airdefence = 3.0000 softattack = 13.0000 hardattack = 3.0000 transportweight = 10.0000 airattack = 2.0000 speed_cap_art = 5.0000 speed_cap_eng = 5.0000 speed_cap_aa = 5.0000 speed_cap_at = 5.0000 }
division = { id = { type = 4712 id = 155631 } name = "6th Royal Marines Division" model = 0 brigade_model = 4 type = marine extra = artillery strength = 100.0000 organisation = 64.8000 morale = 80.0000 experience = 15.0000 defaultorganisation = 60.0000 redep_unit_name = "" maxspeed = 3.0000 supplyconsumption = 1.2400 fuelconsumption = 0.0000 defensiveness = 19.0000 toughness = 12.0000 softness = 100.0000 suppression = 3.0000 airdefence = 3.0000 softattack = 13.0000 hardattack = 3.0000 transportweight = 10.0000 airattack = 2.0000 speed_cap_art = 5.0000 speed_cap_eng = 5.0000 speed_cap_aa = 5.0000 speed_cap_at = 5.0000 }
dig_in = 0.0000
attack = { year = 1939 month = september day = 18 hour = 12 }
}
landunit = {
id = { type = 4716 id = 42339 }
name = "XXVI Corps"
location = 0
home = 348
mission = { type = none target = 2431 percentage = 0.0200 night = no day = yes }
date = { year = 1939 month = july day = 29 hour = 2 }
development = no
morale = 0.5000
leader = { id = { type = 6 id = 1166 } name = "Hobart" picture = "gfx\interface\pics\L1166.bmp" category = general rank = 3 rank_year = 1937 rank_year = 1990 rank_year = 1990 rank_year = 1990 max_skill = 7 startyear = 1937 endyear = 1946 skill = 2 experience = 20.0000 trait = engineer trait = panzer_leader }
division = { id = { type = 4712 id = 162109 } name = "2nd Armoured Division" model = 2 brigade_model = 0 type = armor extra = engineer strength = 100.0000 organisation = 54.0000 morale = 70.0000 experience = 15.0000 defaultorganisation = 50.0000 redep_unit_name = "" maxspeed = 10.5000 supplyconsumption = 2.5200 fuelconsumption = 7.1000 defensiveness = 17.0000 toughness = 23.0000 softness = 30.0000 suppression = 1.0000 airdefence = 2.0000 softattack = 12.0000 hardattack = 11.0000 transportweight = 40.0000 airattack = 2.0000 speed_cap_art = 11.0000 speed_cap_eng = 11.0000 speed_cap_aa = 11.0000 speed_cap_at = 11.0000 }
dig_in = 0.0000
attack = { year = 1939 month = august day = 27 hour = 20 }
}
landunit = {
id = { type = 4716 id = 42331 }
name = "XX Corps"
location = 0
home = 348
mission = { type = none target = 2431 percentage = 0.0200 night = no day = yes }
date = { year = 1939 month = july day = 28 hour = 19 }
development = no
morale = 0.5000
leader = { id = { type = 6 id = 1276 } name = "Schreiber" picture = "gfx\interface\pics\L1276.bmp" category = general rank = 3 rank_year = 1938 rank_year = 1941 rank_year = 1990 rank_year = 1990 max_skill = 5 startyear = 1938 endyear = 1947 skill = 2 experience = 20.0000 trait = defensive_doctrine trait = fortress_buster }
division = { id = { type = 4712 id = 162108 } name = "52nd 'Lowland' Mountain Div." model = 1 brigade_model = 0 type = bergsjaeger extra = engineer strength = 100.0000 organisation = 64.8000 morale = 80.0000 experience = 15.0000 defaultorganisation = 60.0000 redep_unit_name = "" maxspeed = 5.5000 supplyconsumption = 0.9200 fuelconsumption = 0.1000 defensiveness = 23.0000 toughness = 21.0000 softness = 100.0000 suppression = 3.0000 airdefence = 4.0000 softattack = 10.0000 hardattack = 2.0000 transportweight = 8.0000 airattack = 3.0000 speed_cap_art = 5.0000 speed_cap_eng = 5.0000 speed_cap_aa = 5.0000 speed_cap_at = 5.0000 }
dig_in = 0.0000
attack = { year = 1939 month = august day = 16 hour = 6 }
}
Les unités terrestres sont :

4th Royal Marines Division
5th Royal Marines Division
6th Royal Marines Division

2nd Armoured Division

52nd 'Lowland' Mountain Div.


Avant de copier coller sur la save du 21 octobre il faudrait vérifier chaque id d'unité pour voir cellles qu'il faut changer.
__________________
My name is Jag.


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