### Ideia de Exploração Avançada
country_event = {
id = 623006
trigger = {
NOT = { has_country_flag = high_exploration }
OR = { AND = { idea = merchant_adventures
idea = colonial_ventures
idea = shrewd_commerce_practise
idea = vice_roys
}
AND = { idea = merchant_adventures
idea = colonial_ventures
idea = shrewd_commerce_practise
idea = smithian_economics
}
AND = { idea = merchant_adventures
idea = colonial_ventures
idea = shrewd_commerce_practise
idea = improved_foraging
}
AND = { idea = merchant_adventures
idea = colonial_ventures
idea = vice_roys
idea = smithian_economics
}
AND = { idea = merchant_adventures
idea = colonial_ventures
idea = vice_roys
idea = improved_foraging
}
AND = { idea = merchant_adventures
idea = colonial_ventures
idea = smithian_economics
idea = improved_foraging
}
AND = { idea = merchant_adventures
idea = shrewd_commerce_practise
idea = vice_roys
idea = smithian_economics
}
AND = { idea = merchant_adventures
idea = shrewd_commerce_practise
idea = vice_roys
idea = improved_foraging
}
AND = { idea = merchant_adventures
idea = shrewd_commerce_practise
idea = smithian_economics
idea = improved_foraging
}
AND = { idea = merchant_adventures
idea = vice_roys
idea = smithian_economics
idea = improved_foraging
}
AND = { idea = colonial_ventures
idea = shrewd_commerce_practise
idea = vice_roys
idea = smithian_economics
}
AND = { idea = colonial_ventures
idea = shrewd_commerce_practise
idea = vice_roys
idea = improved_foraging
}
AND = { idea = colonial_ventures
idea = shrewd_commerce_practise
idea = smithian_economics
idea = improved_foraging
}
AND = { idea = colonial_ventures
idea = vice_roys
idea = smithian_economics
idea = improved_foraging
}
AND = { idea = shrewd_commerce_practise
idea = vice_roys
idea = smithian_economics
idea = improved_foraging
}
}
}
mean_time_to_happen = {
years = 15
}
title = "An Age of Exploration"
desc = "Exploring the world was a difficult proposition at best, fraught with peril. It required great national resources in addition to many new ideas to help develop colonies."
option = {
name = "Outstanding!"
ai_chance = { factor = 100 }
set_country_flag = high_exploration
}
}
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