Multiplayeurs
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******* Multiplayer *******
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AI in MP
- If a player drops or does not load before game starts, it will now be replaced by an AI for MP.
- Whenever a player drops in multiplayer there is now an option to replace them by an AI.
Multiplayer Interface
- Chatconfiguration should now stay when you close the window
- The amount of players in an MP game is now shown in the lobby.
- Chattext in lobby now wraps properly.
- Chattext in metaserver now wraps properly.
- Chatshields are now strike through when disabled instead of greyed out.
- Changed 'Cancel' in ingamelobby to 'Abandon Game'
- Province tooltip in frontend now shows who selected the country
- Added message to all button in the ingame chat.
Misc fixes
- There is no longer a badboy increase for declaring war on another human player when you have a casus belli in an MP game.
- Game now remembers last host, even if connect fails
- Game should now be able to transfer larger savegames
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Dernière modification par Manu Militari ; 08/06/2007 à 14h39.
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