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TCAO 23/05/2008 10h07

Sinon j'aimerais bien une réponse à ma demande de lancement de l'event sur la religion si je trouve pas de remplaçant pour mercredi. :siffle:

Paleologue 23/05/2008 10h20

Ca semble bien.

lemarseillais 23/05/2008 10h36

Tcao, regarde l'event et les pourcentages de chance que l'ia choisissent le choix que tu veux et dit moi quels sont ils.

Paleo, je regarderai pour la formation de la russie et si tout est rempli depuis un moment déjà je le déclencherai.
Quant à tes questions. Pour moi le débat n'a jamais été de savoir si vous devez avoir accès aux troupes occidentales (la réponse est évidemment non), il porte uniquement sur le bonus de voisinage. Je cherche et privilégie donc une solution qui ne modifie que ce bonus de voisinage.

Paleologue 23/05/2008 10h38

Alors ma proposition de passer en goupe tech latine et à chaque session de mettre à la russie les troupes eastern de son niveau en sachant que je ne les changeraient ensuite pas de la session?

(le type d'unité reste comme tel quelque soit le groupe tech si on ne le change pas soit meme en regardant le cataloghue de l'onglet militaire)

Paleologue 23/05/2008 10h40

A chaque période inter-session, je te donnerais sur le forum le non exact de l'unité d'infanterie et de cavalerie eastern à metre dans la save... une opération d'une minute.

lemarseillais 23/05/2008 10h58

Pourquoi tu tiens absoluement à être en tech latine ? Ce n'est pas pour le bonus de voisinage puisque j'offre de l'ajouter à chaque fois. Donc pourquoi ???

TCAO 23/05/2008 11h20

Citation:

title = "EVTNAME55801" #Same
desc = "EVTDESC55801" #Same

option = {
name = "EVTOPTA55801" #Same #Take control of the church of $COUNTRY$
ai_chance = { factor = 60 }
random_owned = { #Solves the problem of non-contiguous countries 'flipping' religion
limit = { owner = { capital_scope = { NOT = { any_neighbor_province = { owned_by = THIS } } } } }
religion = protestant
clr_province_flag = religion_reformed
clr_province_flag = religion_catholic
clr_province_flag = religion_orthodox
clr_province_flag = religion_syncretic_christian
set_province_flag = religion_protestant
}
capital_scope = {
religion = protestant
clr_province_flag = religion_reformed
clr_province_flag = religion_catholic
clr_province_flag = religion_orthodox
clr_province_flag = religion_syncretic_christian
set_province_flag = religion_protestant
add_province_modifier = {
name = "conversion_tensions"
duration = 1825
}
any_neighbor_province = {
limit = {
owned_by = THIS
religion_group = christian
}
religion = protestant
clr_province_flag = religion_reformed
clr_province_flag = religion_catholic
clr_province_flag = religion_orthodox
clr_province_flag = religion_syncretic_christian
set_province_flag = religion_protestant
add_province_modifier = {
name = "conversion_tensions"
duration = 1825
}
}
}
religion = protestant
set_country_flag = reaction_to_reformation
set_country_flag = introduce_reformation
stability = -5
clr_country_flag = jesuit_influence
set_country_flag = monasticism_declines
any_owned = { #$$$
limit = { has_province_modifier = augustinian_order }
remove_province_modifier = augustinian_order
}
any_owned = { #$$$
limit = { has_province_modifier = franciscan_order }
remove_province_modifier = franciscan_order
}
any_owned = { #$$$
limit = { has_province_modifier = dominican_order }
remove_province_modifier = dominican_order
}
any_owned = { #$$$
limit = { has_province_modifier = carmelite_order }
remove_province_modifier = carmelite_order
}
any_owned = { #$$$
limit = { has_province_modifier = effective_bishop }
remove_province_modifier = effective_bishop
}
any_owned = { #$$$
limit = { has_province_modifier = absentee_bishop }
remove_province_modifier = absentee_bishop
}
any_owned = { #$$$
limit = { has_province_modifier = greedy_bishop }
remove_province_modifier = greedy_bishop
}
any_owned = { #$$$
limit = { has_province_modifier = indulgence_peddler }
remove_province_modifier = indulgence_peddler
}
any_owned = { #$$$
limit = { has_province_modifier = jesuit_activity }
remove_province_modifier = jesuit_activity
}
}
option = {
name = "EVTOPTB55801" #Same #Build support for Reformation
ai_chance = { factor = 35 }
stability = -1
set_country_flag = reaction_to_reformation
set_country_flag = spread_reformation
set_country_flag = take_advantage_of_reformation
clr_country_flag = jesuit_influence
set_country_flag = monasticism_declines
}
option = {
name = "EVTOPTC55801" #Same #Demand concessions from the church
ai_chance = { factor = 4 }
centralization_decentralization = -1
set_country_flag = reaction_to_reformation
set_country_flag = take_advantage_of_reformation
set_country_flag = refused_reformation
}
option = {
name = "EVTOPTD55801" #Same #Root out this heresy
ai_chance = { factor = 1 }
stability = 1
set_country_flag = reaction_to_reformation
set_country_flag = refused_reformation
capital_scope = { set_province_flag = humanism_rejected }
}
}

country_event = { #Reformation Doctrine (decentralized faithful)

id = 55803

trigger = {
NOT = { year = 1575 }
has_country_flag = reaction_to_heresy
is_religion_enabled = protestant
religion = catholic
NOT = { has_country_flag = reaction_to_reformation }
NOT = { has_country_flag = renaissance }
NOT = { government = papacy }
centralization_decentralization = 1
NOT = { ADM = 7 }
NOT = {
num_of_cities = 10
government = absolute_monarchy
government = republican_dictatorship
government = bureaucratic_despotism
government = republican_dictatorship-latin_upper #ATAGE
government = republican_dictatorship-latin #ATAGE
government = republican_dictatorship-latin_lower #ATAGE
government = republican_dictatorship-latin_lowest #ATAGE
government = bureaucratic_despotism-latin_upper #ATAGE
government = bureaucratic_despotism-latin #ATAGE
government = bureaucratic_despotism-latin_lower #ATAGE
government = bureaucratic_despotism-latin_lowest #ATAGE
government = absolute_monarchy-latin_upper #ATAGE
government = absolute_monarchy-latin #ATAGE
government = absolute_monarchy-latin_lower #ATAGE
government = absolute_monarchy-latin_lowest #ATAGE
}
NOT = { capital_scope = { religion = protestant } }
NOT = { capital_scope = { religion = reformed } }
OR = {
any_neighbor_country = { religion = protestant }
any_neighbor_country = { religion = reformed }
any_neighbor_country = { has_country_flag = reaction_to_reformation }
has_country_flag = reformation_sponsor
AND = {
PAP = { has_country_flag = start_after_1510 }
tag = SAX #To prevent games starting in 1517-1522 from having no Reformation
}
AND = { #English channel
OR = {
owns = 87 #Calais
owns = 235 #Kent
}
OR = {
87 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
235 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
}
}
AND = { #Irish channel
OR = {
owns = 242 #Gwynedd
owns = 373 #Meath
}
OR = {
242 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
373 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
}
}
AND = { #Iceland...just in case
OR = {
owns = 23 #Bergenshus
owns = 371 #Akureyni
}
OR = {
23 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
371 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
}
}
AND = { #Baltic Sea
OR = {
owns = 3 #Smaland
owns = 25 #Gotland
}
OR = {
3 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
25 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
}
}
AND = { #Western Mediterranean Islands
OR = {
owns = 101 #Liguria
owns = 125 #Palermo
owns = 126 #Malta
owns = 127 #Sardinia
owns = 333 #The Baleares
owns = 1247 #Corsica
}
OR = {
101 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
125 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
126 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
127 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
333 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
1247 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
}
}
AND = { #Eastern Mediterranean Islands
OR = {
owns = 145 #Morea
owns = 163 #Crete
owns = 321 #Cyprus
}
OR = {
145 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
163 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
321 = { owner = { OR = { has_country_flag = reaction_to_reformation religion = protestant religion = reformed } } }
}
}
}
}

mean_time_to_happen = {

months = 30

modifier = { #A push in the right direction
factor = 0.7
OR = {
culture_group = latin
culture_group = french
culture_group = iberian
culture_group = gaelic
primary_culture = lowland_scottish
}
}
modifier = { #A push in the right direction
factor = 1.4
OR = {
culture_group = germanic
culture_group = scandinavian
primary_culture = english
}
}
modifier = {
any_neighbor_country = { has_country_flag = reformation_sponsor }
factor = 0.5
}
modifier = {
idea = divine_supremacy
factor = 0.8
}
modifier = {
has_country_flag = conciliarism_suppressed
factor = 0.9
}
modifier = {
is_emperor = yes
factor = 0.8
}
modifier = {
has_country_flag = jesuit_influence
factor = 0.8
}
modifier = {
is_papal_controller = yes
factor = 0.8
}
modifier = {
has_country_flag = curia_controller
factor = 0.8
}
modifier = {
defender_of_faith = yes
factor = 0.8
}
}
Je voudrais prendre Take control of the church of $COUNTRY$, l'IA voudrais rester catho, ele ne passe protestante qu'une fois sur 3 sur mes test rapide.

Pedrolane 23/05/2008 11h55

perdonne n'aurait une save siouplé?

comeon 23/05/2008 13h42

Citation:

Envoyé par Paleologue
A chaque période inter-session, je te donnerais sur le forum le non exact de l'unité d'infanterie et de cavalerie eastern à metre dans la save... une opération d'une minute.

Si on peut faire ça et que la modif est simple et rapide ok.

Ca serait plus simple que donner des bonus de technologie.

lemarseillais 23/05/2008 14h06

Allez ouvrir le fichier de l'arbre technologique land avant de parler :lol:


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